Slide a whole row.
Match the colour. Beat the clock.
A remaster of the 2008 iPhone puzzle game — rebuilt, deepened, and coming back.
You don't swap two tiles. You slide an entire row or column, and everything moves together. Every move reshapes the whole board.
A match buys you seconds. A mistake costs you more. The clock is the only way to lose, and it is always running down.
Build a colour's multiplier for a bigger payoff, or bank it early. Ride too long and one mismatch takes all of it.
Slide It! launched on the iPhone in 2008, when the App Store was months old. Slide It! 2 is a ground-up rebuild in Unity — the same sliding-and-matching core the original got right, with the depth it never had.